Pokemon Go PvP Type Chart and Resources

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Dual Type Mechanics and How to Read the Chart

Dual types can also be read from the main chart, it is a bit more complicated, but surprisingly effective once you get the hang of it.


Defense

Find both your pokemons types in the chart.

All weaknesses to both types (coming from the left)

apply to the pokemon if it is not "cancelled" by

a resistance on the other type.

 

Same is true for resistances, all resistances applies to the pokemon if it has one on either type, if its not "cancelled" by a weakness from the other type.

Azumarill

Water & Fairy

Weak to (+60% dmg)

Grass, Electric & Poison

Strong against (+60% dmg)

Fire, Ground, Rock, Fighting, Dragon & Dark

Double Resistance

If you have a resistance type in common on both your types, you will have a double resistance against that type and take 61% less dmg(same as for immunity) Look for the same color on the resistance bars with the shields.

 

 

Resists

Fire, Water, Ice, Dark, Fighting & Bug (38% less dmg)

Dragon (immune) (61% less dmg)

Strong against (+60% dmg)

Grass, Fighting, Bug & Dragon

Altaria

Flying & Dragon

Weak to (+60% dmg)

 Rock, Dragon, Fairy

Double Weak to Ice (+156 dmg)

Double Weakness

If there is one type that both your types are weak to, you will have a "double weakness" to that type and take 156% more dmg. Look for the same colors to the left on both your types. 

 


Attack

Attacking side works a bit more simplistic. If your pokemon has an attack of a certain type it will deal super effective damage to that type (to the right). Your pokemon might have two types but your attacking move has only one type, so only read the type that applies to your move.
As explained above it will not be super effective if the pokemon resists it on either of their types. It is always the defending pokemons types that can complicate things with double weakness or double resistance.


Gengar

Ghost & Poison

Resists

Grass, Fighting, Bug, Fire, Water (38% less dmg)

Ground(immune) (61% less dmg)

Double Resist Grass (61% less dmg)

Strong against (+60% dmg)

Grass, Fairy, Ghost & Phychic

Weak to (+60% dmg)

 Phychic, Ground, Ghost, Dark

 

Triple Resistance

If the resistances in common on both your types are one resistance and one immunity, you will have a "triple resistance" and take 76% less dmg. (This is quite uncommon)

Resists

Fairy & Grass (38% less dmg)

Normal (immune) (61% less dmg)

Double Resist Poison & Bug (61% less dmg)

Triple Resist Fighting (76% less dmg)

Zapdos

Flying & Electric

Contradictive effects

As mentioned above, if a pokemon is weak to a specific type on one type, but resist it on the other type, they cancel each other out and deal neutral damage. Immunity counts twice and can cancel out a weakness, and still count as a normal resistance after that.

Strong against (+60% dmg)

Grass, Fighting, Bug, Water& Flying

Weak to (+60% dmg)

Rock & Ice

 

Summary Dual Type Interpretation

Look at your two types, all it is super effective against is to the right, if your move is also of that type.
All it's weak to is to the left, and "add up" both types.
Add together the resistances underneath both type to get every resistance that applies. Cancel out any weaknesses that a resistance or immunity on the other type can compensate for.

Thats it! If you get the hang of this, you can analyze your pokemons attacking and defensive capabilities against any type or pokemon without looking this up individually for each pokemon. This skill is very important when analyzing the coverage and balance for you team! When you get used to it you can sort of see weakness of two pokemon at the same time by scanning the color coded chart by "eye-balling" :)

 

 

 

 

Resists

Ground, Grass, Fighting, Bug, Flying & Steel (38% less dmg)